1 PRINT TAB(32);"HEXAPAWN" 2 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY" 3 PRINT:PRINT:PRINT 4 REM HEXAPAWN: INTERPRETATION OF HEXAPAWN GAME AS PRESENTED IN 5 REM MARTIN GARDNER'S "THE UNEXPECTED HANGING AND OTHER MATHEMATIC- 6 REM AL DIVERSIONS", CHAPTER EIGHT: A MATCHBOX GAME-LEARNING MACHINE 7 REM ORIGINAL VERSION FOR H-P TIMESHARE SYSTEM BY R.A. KAAPKE 5/5/76 8 REM INSTRUCTIONS BY JEFF DALTON 9 REM CONVERSION TO MITS BASIC BY STEVE NORTH 10 DIM B(19,9),M(19,4),S(9),P$(3) 15 W=0: L=0 20 DEF FNR(X)=-3*(X=1)-(X=3)-4*(X=6)-6*(X=4)-7*(X=9)-9*(X=7)+FNS(X) 25 DEF FNS(X)=-X*(X=2 OR X=5 OR X=8) 30 DEF FNM(Y)=Y-INT(Y/10)*10 35 P$="X.O" 40 FOR I=1 TO 19: FOR J=1 TO 9: READ B(I,J): NEXT J: NEXT I 45 FOR I=1 TO 19: FOR J=1 TO 4: READ M(I,J): NEXT J: NEXT I 50 PRINT "INSTRUCTIONS (Y-N)"; 60 INPUT A$ 70 A$=LEFT$(A$,1) 80 IF A$="Y" THEN 2000 90 IF A$<>"N" THEN 50 100 X=0: Y=0 111 S(4)=0: S(5)=0: S(6)=0 112 S(1)=-1: S(2)=-1: S(3)=-1 113 S(7)=1: S(8)=1: S(9)=1 115 GOSUB 1000 120 PRINT "YOUR MOVE"; 121 INPUT M1,M2 122 IF M1=INT(M1)AND M2=INT(M2)AND M1>0 AND M1<10 AND M2>0 AND M2<10 THEN 130 123 PRINT "ILLEGAL CO-ORDINATES." 124 GOTO 120 130 IF S(M1)=1 THEN 150 140 PRINT "ILLEGAL MOVE.": GOTO 120 150 IF S(M2)=1 THEN 140 160 IF M2-M1<>-3 AND S(M2)<>-1 THEN 140 170 IF M2>M1 THEN 140 180 IF M2-M1=-3 AND (S(M2)<>0) THEN 140 185 IF M2-M1<-4 THEN 140 186 IF M1=7 AND M2=3 THEN 140 190 S(M1)=0 200 S(M2)=1 205 GOSUB 1000 210 IF S(1)=1 OR S(2)=1 OR S(3)=1 THEN 820 220 FOR I=1 TO 9 221 IF S(I)=-1 THEN 230 222 NEXT I 223 GOTO 820 230 FOR I=1 TO 9 240 IF S(I)<>-1 THEN 330 250 IF S(I+3)=0 THEN 350 260 IF FNR(I)=I THEN 320 270 IF I>3 THEN 300 280 IF S(5)=1 THEN 350 290 GOTO 330 300 IF S(8)=1 THEN 350 310 GOTO 330 320 IF S(I+2)=1 OR S(I+4)=1 THEN 350 330 NEXT I 340 GOTO 820 350 FOR I=1 TO 19 360 FOR J=1 TO 3 370 FOR K=3 TO 1 STEP -1 380 T((J-1)*3+K)=B(I,(J-1)*3+4-K) 390 NEXT K 400 NEXT J 410 FOR J=1 TO 9 420 IF S(J)<>B(I,J) THEN 460 430 NEXT J 440 R=0 450 GOTO 540 460 FOR J=1 TO 9 470 IF S(J)<>T(J) THEN 510 480 NEXT J 490 R=1 500 GOTO 540 510 NEXT I 511 REMEMBER THE TERMINATION OF THIS LOOP IS IMPOSSIBLE 512 PRINT "ILLEGAL BOARD PATTERN." 530 STOP 540 X=I 550 FOR I=1 TO 4 560 IF M(X,I)<>0 THEN 600 570 NEXT I 580 PRINT "I RESIGN." 590 GOTO 820 600 Y=INT(RND(1)*4+1) 601 IF M(X,Y)=0 THEN 600 610 IF R<>0 THEN 630 620 PRINT "I MOVE FROM ";STR$(INT(M(X,Y)/10));" TO ";STR$(FNM(M(X,Y))) 622 S(INT(M(X,Y)/10))=0 623 S(FNM(M(X,Y)))=-1 624 GOTO 640 630 PRINT "I MOVE FROM ";STR$(FNR(INT(M(X,Y)/10)));" TO "; 631 PRINT STR$(FNR(FNM(M(X,Y)))) 632 S(FNR(INT(M(X,Y)/10)))=0 633 S(FNR(FNM(M(X,Y))))=-1 640 GOSUB 1000 641 IF S(7)=-1 OR S(8)=-1 OR S(9)=-1 THEN 870 650 FOR I=1 TO 9 660 IF S(I)=1 THEN 690 670 NEXT I 680 GOTO 870 690 FOR I=1 TO 9 700 IF S(I)<>1 THEN 790 710 IF S(I-3)=0 THEN 120 720 IF FNR(I)=I THEN 780 730 IF I<7 THEN 760 740 IF S(5)=-1 THEN 120 750 GOTO 790 760 IF S(2)=-1 THEN 120 770 GOTO 790 780 IF S(I-2)=-1 OR S(I-4)=-1 THEN 120 790 NEXT I 800 PRINT "YOU CAN'T MOVE, SO "; 810 GOTO 870 820 PRINT "YOU WIN." 830 M(X,Y)=0 840 L=L+1 850 PRINT "I HAVE WON";W;"AND YOU";L;"OUT OF";L+W;"GAMES." 851 PRINT 860 GOTO 100 870 PRINT "I WIN." 880 W=W+1 890 GOTO 850 900 DATA -1,-1,-1,1,0,0,0,1,1,-1,-1,-1,0,1,0,1,0,1 905 DATA -1,0,-1,-1,1,0,0,0,1,0,-1,-1,1,-1,0,0,0,1 910 DATA -1,0,-1,1,1,0,0,1,0,-1,-1,0,1,0,1,0,0,1 915 DATA 0,-1,-1,0,-1,1,1,0,0,0,-1,-1,-1,1,1,1,0,0 920 DATA -1,0,-1,-1,0,1,0,1,0,0,-1,-1,0,1,0,0,0,1 925 DATA 0,-1,-1,0,1,0,1,0,0,-1,0,-1,1,0,0,0,0,1 930 DATA 0,0,-1,-1,-1,1,0,0,0,-1,0,0,1,1,1,0,0,0 935 DATA 0,-1,0,-1,1,1,0,0,0,-1,0,0,-1,-1,1,0,0,0 940 DATA 0,0,-1,-1,1,0,0,0,0,0,-1,0,1,-1,0,0,0,0 945 DATA -1,0,0,-1,1,0,0,0,0 950 DATA 24,25,36,0,14,15,36,0,15,35,36,47,36,58,59,0 955 DATA 15,35,36,0,24,25,26,0,26,57,58,0 960 DATA 26,35,0,0,47,48,0,0,35,36,0,0,35,36,0,0 965 DATA 36,0,0,0,47,58,0,0,15,0,0,0 970 DATA 26,47,0,0,47,58,0,0,35,36,47,0,28,58,0,0,15,47,0,0 1000 PRINT 1010 FOR I=1 TO 3 1020 FOR J=1 TO 3 1030 PRINT TAB(10);MID$(P$,S((I-1)*3+J)+2,1); 1040 NEXT J 1050 PRINT 1060 NEXT I 1070 PRINT 1080 RETURN 2000 PRINT: PRINT "THIS PROGRAM PLAYS THE GAME OF HEXAPAWN." 2010 PRINT "HEXAPAWN IS PLAYED WITH CHESS PAWNS ON A 3 BY 3 BOARD." 2020 PRINT "THE PAWNS ARE MOVED AS IN CHESS - ONE SPACE FORWARD TO" 2030 PRINT "AN EMPTY SPACE OR ONE SPACE FORWARD AND DIAGONALLY TO" 2040 PRINT "CAPTURE AN OPPOSING MAN. ON THE BOARD, YOUR PAWNS" 2050 PRINT "ARE 'O', THE COMPUTER'S PAWNS ARE 'X', AND EMPTY " 2060 PRINT "SQUARES ARE '.'. TO ENTER A MOVE, TYPE THE NUMBER OF" 2070 PRINT "THE SQUARE YOU ARE MOVING FROM, FOLLOWED BY THE NUMBER" 2080 PRINT "OF THE SQUARE YOU WILL MOVE TO. THE NUMBERS MUST BE" 2090 PRINT "SEPERATED BY A COMMA.": PRINT 2100 PRINT "THE COMPUTER STARTS A SERIES OF GAMES KNOWING ONLY WHEN" 2105 PRINT "THE GAME IS WON (A DRAW IS IMPOSSIBLE) AND HOW TO MOVE." 2110 PRINT "IT HAS NO STRATEGY AT FIRST AND JUST MOVES RANDOMLY." 2120 PRINT "HOWEVER, IT LEARNS FROM EACH GAME. THUS, WINNING BECOMES" 2130 PRINT "MORE AND MORE DIFFICULT. ALSO, TO HELP OFFSET YOUR" 2140 PRINT "INITIAL ADVANTAGE, YOU WILL NOT BE TOLD HOW TO WIN THE" 2150 PRINT "GAME BUT MUST LEARN THIS BY PLAYING." 2160 PRINT: PRINT "THE NUMBERING OF THE BOARD IS AS FOLLOWS:" 2170 PRINT TAB(10);"123": PRINT TAB(10);"456": PRINT TAB(10);"789" 2180 PRINT: PRINT "FOR EXAMPLE, TO MOVE YOUR RIGHTMOST PAWN FORWARD," 2190 PRINT "YOU WOULD TYPE 9,6 IN RESPONSE TO THE QUESTION" 2200 PRINT "'YOUR MOVE ?'. SINCE I'M A GOOD SPORT, YOU'LL ALWAYS" 2210 PRINT "GO FIRST.": PRINT 2220 GOTO 100 9999 END